eRetail 2.0

  • The mind boggles at the level of innovation going in ecommerce.
  • One major part is entertainment and retail = retailtainment – “shopping as a mass leisure activity”.
  • This is a great article on the phenomenon, covering the plethora of ways it is developing.
  • As usual one needs to look east where a lot of development is taking place.
  • One of the enablers is software that is designed to be addictive – for example infinite scrolling can mimic the bottomless bowl effect leading to 73% more consumption.
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